Welcome!
I’m a lead narrative designer and writer with thirteen years’ design experience (and eighteen years total industry experience). I’ve worked in a variety of design positions and have experience in systems, encounter and level design; my strongest passion and skill lies in narrative design and writing.
I’ve worked on games on many different platforms, from mobile to PC to consoles and VR. I’ve got experience of working on smaller indie titles and major AAA releases, and I’ve led design teams, mentored other designers and been involved in shaping the vision of games from concept to release.