GAMES NEWS

09 December 2008

I've learned Python and Pygame now, and I'm getting more comfortable coding in it. I've been working on an Asteroids clone (to be called - rather imaginatively, I think - AsterClone. It's almost finished now: everything works as it should, but the graphics are all placeholder and there's no sound. I'll be prettying that stuff up before I put it here for download. Don't expect it until after Christmas, though, as I've got a bunch of other stuff to do that will take priority.

Next up is to start learning C++, and (when I've finished AsterClone) to start on another small game, which is essentially going to be another clone. Boring, I know, but I've always believed in learning from other people first, before trying to do stuff for myself. The plan is that I'll be making an original game once I've finished this second clone. Hopefully that won't take too long, but you never know.

INTRODUCTION

I like games. I work in the games industry. I want, someday, to be paid to design games. To that end - and because I find it incredibly interesting - I'm teaching myself to program, and starting to make my own games.

Simple ones to start with: clones of Asteroids and the like, then getting more complicated and more original.

When that day comes, I'm going to upload them here, and you'll be able to download and play them.

CURRENT PROJECTS

AsterClone

AsterClone is a simple Asteroids clone. It's intended to help me get to grips with basic games programming concepts.

LANGUAGES I KNOW

Python/Pygame

LANGUAGES I'M LEARNING

c++