VIDEO BOXING LEAGUE

RLFWE VBL RULES


FIGHTER RULES

You can use either a real fighter, or a created fighter, but you must choose your fighter before joining the League. After you've chosen your fighter, you can't switch. You must always keep keep the same name, height and reach of your boxer. Same colour, too. You can edit your boxer if you want, but keep it realistic (so no going from 250lbs to 180lbs in just one fight, or changing from a 99 score on right hand power and a 50 on left hand power to the opposite). Stats changes should be gradual, and changing your best punch every fight is a bit cheaty, so don't do it. Change your face, clothes and entrance music as much as you like though!

If you're creating a fighter, there's a quick guide on the HINTS & TIPS page, if you need help.

After you've finished your boxer, upload them to EA Sports Boxer Share (so I can find their picture to put on the Fighters page), email me the file name you uploaded, and your boxer's name, weight, height and reach, and you're good to go!


OPENING COMPETITION

At the beginning of the league, we'll have a competition to determine the league rankings.

In the competition, everyone will fight everyone else twice. We'll make a note of the winner and the manner of the win - by decision, by knockout, by technical knockout (the ref stops the fight) etc. - and points will be allocated.

Points will be allocated like this: a win will earn 30 points, a loss will earn 10 point, and a draw (it's highly unlikely, but it could happen) will earn 20 points.

Follow the competition progress at the RANKINGS page.

At the end of the competition - after everyone's fought all their fights - the points will be added up and rankings will be decided. The fighter with the most points becomes the RLFWE VBL World Champion and obviously is ranked number 1, with the player who has the second highest points total ranked number 2 and so on.

If, after the competition, there is no clear points winner - if two or more people have the same number of points, and they could all be ranked number 1 based on those points - the winner will be the player with the most victories by knockout.

If that still doesn't provide a clear winner, the player who has the most wins against different opponents becomes champion (so if player A has six wins, having beaten four different players - two of them twice - and player B has six wins, but only beat three different players - beating all of them twice - then player A will be declared champion, as they have the best record against different opponents).

If that still doesn't give us a winner, the deadlocked players will fight each other to decide who becomes champion. If there are more than two players deadlocked, even after all the factors described above have been accounted for, then they will have their own mini-competition, using the rules described above, to determine who becomes the winner.

If two fighters are tied for a place that is not the number 1 spot, they'll both occupy that place.


LEAGUE RULES - POST OPENING COMPETITION

After the opening competition has been completed, and rankings have been decided, the league will work as follows:

The fighter in rank 1 is the current RLFWE Champion. If they lose a fight, the person who beats them then becomes champion, regardless of their win/loss record.

For positions 2-10, ranking is decided on a points basis.

If two fighters have the same points, the fighter with the best win/loss ratio will be ranked higher.

If the fighters have the same win/loss ratio, the number of knockouts will be the deciding factor.

If the fighters have the same number of knockouts, they will share the rank.

Players can fight as many unranked 'friendly' fights as they want, on the understanding that a win or a loss in the unranked fight will have no bearing on the league at all.

For ranked League Matches, the rules are as follows:

Fights will be arranged by challenges. No one can challenge anyone below them in the rankings, but challenges can be made up to two ranks above the rank of the challenger.

For example, if there are five fighters in the league, the fighter ranked number 4 can't challenge number 5. They can, however, challenge number 3 or number 2.

The fighter ranked number 2 can only challenge the champion, but they can be challenged by number 3 or number 4.

Fighters must accept a challenge (though the fight doesn't have to be fought then and there, if it's not convenient).

A fighter's progress up or down the rankings will be worked out as follows:

A win will earn the player 30 points. The player's 'streak' (how many fights in a row they've won) will add a bonus of 10 points per win in the streak - 10 points bonus for a streak of 1 win, 20 for a streak of 2 wins and so on - and then on top of that, the winner will earn a 'ranking bonus': 10 points if their opponent was ranked one place higher than them, and 30 points if their opponent was ranked two places higher. They won't earn a 'ranking bonus' if they beat someone ranked lower than them.

This is for two reasons. First, it will hopefully encourage people to try to climb the rankings by challenging people above them rather than waiting to be challenged by someone below them (as you get more points for beating someone ranked higher than you are), and second, because this system favours the people in the lower ranking positions, it will hopefully make things easier for anyone joining the league after the initial competition*.

A loss earns the fighter 10 points, no matter who they fought against.

*If someone joins much later than the inital competition, and it doesn't look like they'll ever be able to catch up, realistically, we'll have to look at a way of evening things out for them. Probably by awarding them a bunch of points when they join, to make it easier for them to catch up.

Rules are subject to change, if the above turns out to be a rubbish way of doing things...